World Of Warships Florins
World Of Warships Pc Download. World of Warships Pc Download Free Full Version Game is a naval, action, war, shooting video game. Wargaming Group Limited developed and published World Of Warships Torrent.Single and multiplayer gameplay modes are available to play the World Of Warships Free Download. World of Warships is a free-to-play naval warfare-themed massively multiplayer online game produced and published by Wargaming following the earlier games World of Tanks and World of Warplanes. Besides random battles against others, player can play cooperative battle types against bots or an advanced PvE battle mode.
World of Warships | |
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Developer(s) | Lesta Studio |
Publisher(s) | Wargaming |
Producer(s) | Boris Sinitskiy[1] |
Designer(s) | Anton Oparin[2] |
Composer(s) | Artur Tokhtash[3] |
Platform(s) | Microsoft Windows, macOS, iOS, PlayStation 4, Xbox One |
Release | September 17, 2015 (Win) |
Genre(s) | Tactical shooter |
Mode(s) | Multiplayer |
World of Warships is a free-to-playnaval warfare-themed massively multiplayer online game produced and published by Wargaming following the earlier games World of Tanks and World of Warplanes. Besides random battles against others, player can play cooperative battle types against bots or an advanced PvE battle mode. For the most skilled players, two seasonal competitive modes are available.
World of Warships was originally released for Microsoft Windows and macOS in 2017. The computer version was followed by the iOS mobile game titled World of Warships Blitz in 2018. The PlayStation 4 and Xbox console port of the computer version titled World of Warships: Legends followed in 2019.
- 2History
Gameplay[edit]
World of Warships is a tactical, slow-paced shooter with two basic types of armament: ship guns and torpedoes. The game itself is team-based, so it gives to players an ability to work as a team. Within a team divisions can be established to allow a group of up to three players to join and fight battles together. The player's team can fight against other players (PvP) or against the AI (PvE) in three battle modes: Standard, Domination, and Epicenter. Each mode is scored on a points system.
The warships presented in the game cover periods from the early 20th century, at the dawn of dreadnoughts battleships, up to warships from the 1950s, including ships that were planned but never put into production.[4] The game has four different types of ships: destroyers, cruisers, battleships, and aircraft carriers.[5]
Navies represented in the game include the United States Navy, the Imperial Japanese Navy, the Imperial German Navy and the Kriegsmarine of Germany, the Royal Navy, the Imperial Russian Navy and the Soviet Navy navies of Russia, French Navy, and a Pan-Asian tree featuring ships from various East and Southeast Asian navies. Other navies so far in-game are represented with individual non-tree 'premium' ships including the Polish Navy, the Republic of China Navy and the People's Liberation Army Navy (both placed within Pan-Asia), the Royal Australian Navy and the Royal Canadian Navy (both placed under the Commonwealth), the Regia Marina, and the Argentine Navy.
Players can progress through the game through research of each ship from each tier. Each specific ship has a number of modules that can be accessed through experience. This experience is used to unlock modules and, once a ship's modules are completely researched, the player can continue to the next ship. The previous ship, if fully upgraded, gains Elite status. Warship elements such as commanders with skill trees and unique perks can be further customized, as well as modification kits and mounting consumables like signals and ship camouflage.
The game features combat missions, challenges,[6] campaigns[7] and collections[8] for the sake of creating extra goals, rewards and a meaningful progression for players during their time with the game. These systems also give an opportunity of creating a storytelling inside or outside of the military or historical genres. Some special Halloween,[9] April Fools,[10] or other holiday battle modes appear in the game. The secondary goal of the “holiday modes” is to test new game mechanics.
Battles take place on a limited number of specific maps, each depicting a certain location with different geographical layouts mostly based on locations of historical naval battles.[11] Most part of maps in World of Warships have a static or dynamic weather system to make battles even more diverse. Moreover, some maps are unique for a certain game mode, e.g. PvE scenario battles based on historical events such as the Dunkirk evacuation.
Scenarios is a PvE game mode where players cooperate and complete tasks.[12] They include a number of operations, each with separate stories, objectives, secondary objectives and rewards. To finish the scenario, players need to team up and complete the primary objective. On completion of the secondary objectives, they receive an additional star.
In addition to Ranked Battles,[13] Clan battles[14] were introduced as another competitive mode that is played in the season format. Players can only participate in Clan Battles as a team, as opposed to Ranked battles where individual players compete against each other.
History[edit]
Development and release[edit]
On August 16, 2011, the company website of Wargaming, developer and publisher of World of Tanks and World of Warplanes, announced World of Battleships, a free-to-play naval action MMO, intended to complete the World of war trilogy developed by the company.[15] On August 2, 2012, the game was renamed World of Warships.[16] On November 14, 2013, the game entered closed alpha testing.[17]
Closed beta testing for World of Warships started on March 12, 2015, shortly after closed alpha ended, with the non-disclosure agreement covering the alpha being lifted at the same time.[18] On April 9, 2015, pre-order packages consisting of premium warships and access to the closed beta test became available for purchase by players.[19]Open beta testing for World of Warships started on July 2, 2015, as the final step prior to the game's formal launch.[20] As of the open beta test, approximately 85% of the core game development have been complete and there were future plans to introduce weather effects and night battle after the game's official release.[21]
On September 3, 2015, Wargaming announced that the game had exited open beta. The game was officially launched on September 17, 2015,[22] and later released through Steam and Microsoft Store on November 15, 2017.[23]
An iOS version World of Warships Blitz was released by Wargaming Mobile on January 18, 2018.[24] A console version of the computer game, World of Warships: Legends, has been announced on June 20, 2018,[25] and was launched for the PlayStation 4 and Xbox One on April 16, 2019.[26]
Collaborations[edit]
During Tokyo Game Show 2014, Wargaming announced a collaboration between World of Warships and the anime series Arpeggio of Blue Steel.[27] The collaboration involves allowing players to unlock ships of the Fog Fleet from the anime, and doing special missions involving them. Another collaboration with the anime series High School Fleet was announced in September 2016.[28]
Reception[edit]
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World of Warships has a score of 81/100 on Metacritic.[29]IGN awarded it a score of 8.3 out of 10, stating that the combat feels good and that the game's teamwork is satisfying.[32]GameSpot awarded it a score of 8.0 out of 10, saying 'The thrills that await, along with the promise of unlocking advanced ships down the road, make World of Warships an enticing expedition into the sometimes turbulent waters of free-to-play games.'[31]The Escapist awarded it four out of five, saying 'With its tense naval battles and huge array of historical vessels, World of Warships is the free-to-play MMO that can make a wargamer out of anyone.'[35]
In 2015, the game was nominated to British Academy Games Award for Multiplayer, but eventually lost to Rocket League.[38]
References[edit]
- ^''Позвольте представиться - Борис 'Radiant' Синицкий''. WorldOfWarships.ru (in Russian). April 18, 2018.
- ^Nathan Lawrence (24 July 2015). 'How World of Warships Sails Across History and Fun'. Red Bull.
- ^'Interview with Artur Tokhtash, Head of Sound at Wargaming Saint Petersburg'. Wargaming NA. April 9, 2014.
- ^'Paper Ships in the game'. World of Warships official forum. Retrieved 2018-12-20.
- ^'Game World of Warships'. World of Warships. Wargaming. Retrieved 1 Jun 2016.
- ^'August Combat Missions. Rewards Every Day! World of Warships'. worldofwarships.com. Retrieved 2018-12-20.
- ^'How To: Campaign Missions World of Warships'. worldofwarships.eu. Retrieved 2018-12-20.
- ^'Everything You Need to Know About Collections World of Warships'. worldofwarships.com. Retrieved 2018-12-20.
- ^'World of Warships gets submarines and giant sea monsters for Halloween'. PCGamesN. Retrieved 2018-12-20.
- ^'Take to the stars in this year's World of Warships' April Fool's event'. GameAxis. 2018-03-29. Retrieved 2018-12-20.
- ^'Maps found in Random Battles'. World of Warships official forum. Retrieved 2018-12-20.
- ^'All you need to know about 'Scenario' PvE mode [UPDATED] World of Warships'. worldofwarships.asia. Retrieved 2018-12-20.
- ^'Introduction to Ranked Battles World of Warships'. worldofwarships.eu. Retrieved 2018-12-20.
- ^'Clan Battles World of Warships'. worldofwarships.eu. Retrieved 2018-12-20.
- ^'Wargaming.net Declares Naval Warfare'. Wargaming America. August 16, 2011. Archived from the original on August 22, 2012.
- ^'Wargaming Renames World of Battleships to World of Warships'. Wargaming America. August 2, 2012. Archived from the original on August 6, 2012.
- ^'World of Warships enters Closed Alpha Test'. Wargaming America. November 14, 2013.
- ^'Closed Beta: Full Steam Ahead'. Wargaming America. March 12, 2015. Archived from the original on 3 March 2015.
- ^'World of Warships Pre-Order Packages Now Available'. Wargaming Asia. April 9, 2015.
- ^'World of Warships Now in Open Beta'. 2 July 2015. Archived from the original on 3 July 2015.
- ^'オープンベータテスト開幕! 『World of Warships』開発のキーマンに聞く from サンクトペテルブルク【その1】'. Famitsu (in Japanese). July 9, 2015.
- ^Orry, James (September 3, 2015). 'World of Warships officially launches on September 17'. VideoGamer.com. Retrieved September 3, 2015.
- ^'World of Warships on Steam'. store.steampowered.com. Retrieved 2019-05-24.
- ^'World of Warships Blitz: release date and more info'. goto.game. 2017-12-22. Retrieved 2019-05-24.
- ^Wargaming.net (2018-06-20). 'Prepare to Set Sail in World of Warships: Legends'. GlobeNewswire News Room. Retrieved 2019-05-24.
- ^'World of Warships: Legends Is Now Officially Live World of Warships'. worldofwarships.com. Retrieved 2019-05-24.
- ^'World of Warships, Arpeggio of Blue Steel Join Forces'. Anime News Network. September 18, 2014.
- ^'Collaboration with Anime Series 'High School Fleet' Announced!'. World of Warships Asia. 15 September 2016.
- ^ ab'World of Warships for PC Reviews'. Metacritic. CBS Interactive. Retrieved 14 February 2016.
- ^Joe Layton (October 13, 2015). 'World of Warships review'. Electronic Gaming Monthly.
- ^ abCameron Woolsey (September 17, 2015). 'World of Warships Review'. GameSpot. Retrieved 14 February 2016.
- ^ abRob Zacny (23 September 2015). 'World of Warships Review'. IGN. Retrieved 14 February 2016.
- ^'World of Warships'. PC Gamer US.
- ^'World of Warships Test Der 15-Minuten-Admiral'. GameStar (in German). July 7, 2015.
- ^ ab'World of Warships Launch Review'. The Escapist. 17 September 2015. Retrieved 14 February 2016.
- ^'Review: World of Warships'. Hardcore Gamer. September 23, 2015.
- ^'World of Warships, battaglie navali come non se ne sono mai viste - recensione'. Eurogamer Italy (in Italian). September 24, 2015.
- ^'2016 Games Multiplayer'. BAFTA Awards. Retrieved 1 June 2016.
External links[edit]
Wikimedia Commons has media related to World of Warships. |
- Official website (Legends)
- Official website (Blitz)
Wargaming is about to introduce submarines in World of Warships, the multiplayer World War II naval ship shooter that has more than 1.5 million monthly active players. The developers will also redo aircraft carriers in a way that makes planes and ship combat more accessible to players, according to a briefing by Alexander Nikolaev, publishing director for North America for World of Warships.
The changes represent a lot of risk for Wargaming when it comes to the reaction from the 28 million players who have registered since 2015. More than 300 developers in Austin, Texas, and elsewhere are working on the updates. World of Warships players will get a taste of submarine combat with a Halloween update that includes the fanciful Nautilus submarine from Captain Nemo and Jules Verne’s 20,000 Leagues Under the Sea.
The Halloween update will include some zany Halloween gear and a new port with a haunted mansion theme. Nikolaev said at a briefing in San Francisco, near the USS Pampanito, a World War II-era Balao-class submarine turned into a floating museum on Fisherman’s Wharf. The team will collect feedback and prepare a major update for 2019.
Above: Alexander Nikolaev is publishing director at World of Warships North America. He is in front of the USS Pampanito in San Francisco.
“We thought this was a good way to diversify the gameplay,” Nikolaev said in an interview with GamesBeat. “We think the balance should be in a form such that any ship should be universal. Any ship should be able to fight any other ship. The key to victory should be teamwork. As long as you know your weaknesses, and you know that there might be submarines going after you, you need to cooperate and play as a team with your teammates. They need to protect you from the classes that counter you.”
Revamping carriers
World Of Warships Wiki
Wargaming will also toss out how aircraft carriers work. Right now, the carrier captain gets a top-down view of the real-time action, controlling multiple squadrons at the same time. In the new version, the viewpoint will shift to a third-person view from one of the planes in a full squadron. The aircraft carrier player will control a single squadron of bombers or torpedo planes, dropping payloads on ships. Nikolaev said dogfighting between fighters will be de-emphasized.
It’s too bad that Wargaming was never able to link the gameplay of World of Warplanes, World of Warships, and World of Tanks. That would have settled the interaction between ground, naval, and air forces. But Nikolaev believes the games are better because of the “corporate decision” to keep the gameplay in each title separated.
Above: The underwater view for subs in World of Warships.
With the carriers, Nikolaev said that not enough players were playing aircraft carriers across all tiers of combat, at level 10. Nikolaev said all is being done in the name of keeping the game realistic, balanced, and fun.
“After three years, we’ve noticed that unfortunately, the design concepts around carriers and the way they’re used by our players — at the lower part of the learning curve, the population of carriers is becoming very low,” he said. “For example, on tier 10, it’s very hard to see any carriers playing at all. At the same time, in high-level competitive play, carriers become a must.”
World of Tanks debuted in 2010 and it has garnered well over 100 million players. It was dubbed a “first-person shooter for old people” because the action was slower than the infantry combat of Call of Duty. But the combat for World of Warships was even slower still.
World Of Warships Florins And Crowns
Above: World of Warships is introducing submarines, starting with the Nautilus at Halloween.
Subs cause big changes
With the addition of submarines, the gameplay will go through big changes. Battleships and carriers will now be vulnerable to submarines, which can sneak around anywhere on the map. But the visibility for submarines will be limited. Subs will be able to see ships at periscope depth, but surface ships will also be able to spot subs that are barely below the surface. Subs can move fast on the surface, but they are pretty slow underwater.
So Nikolaev said that the game will preserve its “rock-paper-scissors” balance between the different types of ships.
The submarines are a major effort. It has 180 ships across seven different nation trees. It also has 100 premium ships that are available for purchase. Each can take as much as six months to fully design and test. Even the insides of the ships, which players almost never see, are fully built into the designs. Wargaming had to delay the launch of British destroyers until this week, since a lot of the documents related to the designs were still secret.
Players can purchase cosmetic additions such as flags, camouflage, skins, containers, patches, and emblems.
Above: World of Warships Battleships fans will not be happy with the subs.
Along the way, the game has kept changing. Updates happen about once every four weeks. The weather is dynamic, and it can affect parts of a map, where a squall can affect some ships but not others. Now the water will be three-dimensional, to accommodate subs, and that will be a big change for the graphics.
“We had over-powered destroyers at first, but now cruisers have radar that can counter the stealth of the destroyers,” Nikolaev said.
In June, Wargaming announced that World of Warships will debut on the Xbox One and PlayStation 4 next year.
If players really don’t like the changes that Wargaming makes to the carriers and submarines, then they will be eligible for refunds. Details of that will be worked out later.